Chemthrower

From HBM's Nuclear Tech Wiki
Chemthrower
Tactical Information
CaliberN/A
Capacity3000mB
Reload typeOther
Base damageDepending on the fluid used
Firerate1.72 mB/t (34.48mB/s)
Action typeOther
Sight typeNone


The Chemthrower (short for chemical thrower) is a multipurpose ranged fluid weapon capable of spraying/dispensing most of the fluids present within the mod. It can provide both harm and utility, due to it being able to deal damage (through burning, freezing, etc.) as well as extinguish fires.

Crafting

The chemthrower can be crafted with weapon steel components and mechanisms alongside a pipe wrench in a crafting table.

Weapon Steel Mechanism
Rubber Pipe
Pipe Wrench
Heavy Weapon Steel Barrel
Weapon Steel Shell
Weapon Steel Shell
Chemthrower


Mechanics and Play

Unlike typical weapons, the chemthrower acts more like a water dispenser than the typical firearm or flamethrower. It can be filled up and emptied inside any suitable container (e.g. barrel, tank, machine). It will display the fluid currently used next to the capacity in the bottom right of the screen. Optionally, the chemthrower can be filled up via the refueling station once the player stands near enough to it.


When the chemthrower is filled with a fluid with a base temperature lower than 50°C, it acts as a fire extinguisher, being able to put out physical fire and entities set ablaze. However, the chemthrower cannot put out balefire regardless of fluid temperature (even liquid oxygen fails) which requires a sufficiently foamy fire extinguisher.


A unique feature of the chemthrower is that it can fire a distinct form of "lightning" when filled up with ionic gel, where it has an effective range of 10 blocks. It is uncertain whether this classifies the chemthrower as a directed-energy weapon. Another feature is that it can spread pollution by firing seeding slurry, which can also classify the chemthrower as a potential war crime weapon.

Mods

Trivia