Antimatter
For the antimatter equivalent of schrabidium, check the antischrabidium page.
Antimatter | |||||||
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Properties | |||||||
Type | Antiparticle | ||||||
Made With/By | Colliding particles / Loot | ||||||
Difficulty of Production | Hard | ||||||
Exists in Reality | Yes | ||||||
Can Be Placed | No | ||||||
Temperature | ~20°C | ||||||
Renewable? | No | ||||||
Tooltip | |||||||
Antimatter [Gaseous] [Antimatter] Hbm's Nuclear Tech | |||||||
Warnings | |||||||
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Antimatter is a special gas, primarily held in cells or capsules, being a important step to the end game of the mod, allowing for the production of antischrabidium and flashgold, both with their own respective uses in the mod. For large quantities of antimatter to be stored, a magnetic antimatter containment barrel needs to be used.
Production
900![]() ![]() ![]() |
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- A cyclotron also produces varying amounts of it as a byproduct of most recipes.
- Antimatter cells can also be looted on spaceships.
Uses
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2,000![]() ![]() ![]() |
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Trivia
- Although not directly stated, it is said to be "antihydrogen" in the tooltip for flashgold RBMK fuel.
- Antimatter used to be dropped by wither skeletons when killed with a weapon that had the "Decapitator" weapon ability. This was an attempt to prevent withers from being farmed too quickly. It was quickly removed however due to it being extremely exploitable.
- The color of antimatter is most likely just pure black because it makes the fluid more distinct.
- If the cell is dropped on the floor as an item, it will blow up, causing a bright gamma-ray flash.