Coker Unit
The coker unit is a machine that turns petroleum products into petroleum coke, which is the same to the other kinds of coke. It is huge, towering at a whopping 24 blocks, which is just 1 block shorter than the hydraulic fracking tower.
Crafting
The coker unit can be made in an assembly machine with the following recipe:
Recipes
The coker unit will require an external heat source in order to function, similar to the crucible.
The coker unit has many recipes, but most of them are petroleum products being turned into petroleum coke and either of the 3 coker fluids: Coker Oil, Coker Naphtha and Coker Gas. All of them can be fractioned within a fractioning tower:
- 100 mB Coker Oil ----> 30 mB Cracked Oil , 70 mB Heating Oil
- 100 mB Coker Naphtha ----> 75 mB Cracked Naphtha , 25 mB Cracked Light Oil
- 100 mB Coker Gas ----> 25 mB Aromatic Hydrocarbons , 75 mB Carbon Dioxide
There are also recipes that either don't give petroleum coke or don't give any of the coker fluids. These are:
- 3500 mB Vacuum Heavy Oil ----> 1 Petroleum Coke , 350 mB Reformate
- 4000 mB Poisonous Mud ----> 4 Solid Mud Bricks. This is the only recipe that doesn't give any fluid at all.
- 250 mB Sour Gas ----> 1 Sulfur , 150 mB Coker Gas. This is also one of few recipes that don't respect the ratio between the input fluid and the output fluid, which is 10 : 1.
- 1000 mB Red Mud ----> 1 Iron Ingot , 50 mB Mercury. Again, this doesn't respect the ratio between the input fluid and the output fluid.
- 125 mB Calcium Solution ----> 1 Calcium Powder , 100 mB Low-Pressure Steam
- 10000 mB Fish Oil ----> 1 Petroleum Coke, 1000 mB Mercury
Pollution
The coker unit is one the most polluting machines of the mod. It spreads 20 soot per second, making it a dangerous machine to use next to a glyphid nest, especially in rampant mode.