Coker Unit

The Coker Unit is a machine that turns petroleum products into
petroleum coke, which is the same to the other kinds of coke. It is huge, towering at a whopping 24 blocks, which is just 1 block shorter than the
hydraulic fracking tower.
Crafting
The coker unit can be made in an assembly machine with the following recipe:
Recipes
The coker unit will require an external heat source in order to function, similar to the crucible.
The coker unit has many recipes, but most of them are petroleum products being turned into petroleum coke and either of the 3 coker fluids:
coker oil,
coker naphtha and
coker gas. All of them can be fractioned within a fractioning tower:
There are also recipes that either don't give petroleum coke or don't give any of the coker fluids. These are:
- 3500 mB
Vacuum Heavy Oil ----> 1 Petroleum Coke , 350 mB
Reformate; - 4000 mB
Poisonous Mud ----> 4
Solid Mud Bricks. This is the only recipe that doesn't give any fluid at all; - 250 mB
Sour Gas ----> 1
Sulfur , 150 mB
Coker Gas. This is also one of few recipes that don't respect the ratio between the input fluid and the output fluid, which is 10 : 1; - 1000 mB
Red Mud ----> 1
Iron Ingot , 50 mB
Mercury. Again, this doesn't respect the ratio between the input fluid and the output fluid; - 125 mB
Calcium Solution ----> 1
Calcium Powder , 100 mB
Low-Pressure Steam (The old chlorocalcite processing chain had been deprecated, it is still mentioned for legacy purposes); - 10000 mB
Fish Oil ----> 1
Petroleum Coke, 1000 mB
Mercury; - 2000 mB
Wood Oil ----> 1
Charcoal, 200 mB
Coker Gas.
Pollution
Alongside the electric arc furnace, the coker unit is one of the most polluting machines of the mod. It spreads 20 soot per second, making it a dangerous machine to use next to a glyphid nest, especially in rampant mode.
Images

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