Wood Oil
| Wood Oil | |||||||
|---|---|---|---|---|---|---|---|
| Properties | |||||||
| Type | Liquid | ||||||
| Made With/By | Other | ||||||
| Difficulty of Production | Easy | ||||||
| Exists in Reality | Yes | ||||||
| Can Be Placed | No | ||||||
| Temperature | ~20°C | ||||||
| Renewable? | Yes | ||||||
| Tooltip | |||||||
| Wood Oil [Flammable] Provides 110.0kTU per bucket [Polluting] When spilled: - 0.00005 POISON per mB When burned: - 0.004 SOOT per mB [Liquid] [Viscous] Hbm's Nuclear Tech | |||||||
| Warnings | |||||||
| |||||||
Wood Oil is a viscous, flammable, polluting liquid providing 110.0kTU per bucket, mainly used to produce heating oil and biofuel, or even wood tar if one wants to. Not really important for the progression, and serving more as a "filler" fluid in the mod.
Production
Uses
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- Wood oil can also be used in an ore acidizer with different material powders to make different chemical dyes.
Trivia
- If wood oil is made from sawdust sourced from stirling sawmills for maximum yield, and is then fully cracked, reformed, and the products burnt in a CCGT and fluid burner, each log of wood will yield ~2 MHE depending on the design of the processing chain. While this may seem overpowered, by the time you can construct the machines required to do this, you will have already made an RBMK, making the relatively small amount of power yielded and the large effort required to set this up largely pointless. Still funny though!


