Weapon Parts
All weapons within NTM utilize specialized weapon parts in their construction. These parts are all created via casting into molds, therefore a crucible is a prerequisite for almost all weapon crafting.
Heavy Receiver
Heavy receivers are crafted from an entire single block of material. These are used to craft heavy weaponry such as: Flamethrower, Ma Deuce, Auto Shotgun, Minigun, Tesla Cannon, Fat Man.

Light Receiver
Light receivers are crafted from 4 ingots of material and are used in crafting almost all regular weaponry, such as: Break-Action Revolver, Grease Gun, Lever Action Shotgun, Flare Gun, Congo Lake.

Heavy Barrel
Heavy barrels are crafted from 6 ingots of material, and are, like the heavy receivers, used in crafting heavy weaponry.

Light Barrel
Light barrels are crafted from 3 ingots of material, and are used in crafting most regular weaponry.

Mechanism
Mechanisms are the core of most weapons, and are used in a fair few weapon modifications too. These are crafted with 4 ingots of material.

Grip
Grips are, alongside stocks, some of the only weapon parts that have crafting recipes that don't require casting, this is due to some being made of materials that can't be cast, like plastics, bone, and wood. Casting recipes require 2 ingots, and crafting table recipes require 3.


Stock
Stocks are produced similarly to grips, requiring 4 of a given material to make.

