Grenades

From HBM's Nuclear Tech Wiki

Grenades are an inexpensive way to deliver destruction at range. To use, grenades require at least a shell, a charge, and a fuze, combined together in the crafting table. They are modular, and thus have hundreds of possible combinations. With each combination, a grenade's model changes to reflect its parts. For example, grenades with the impact grenade fuze have an orange stripe on their model, and grenades with the white phosphorus charge have a solid-white shell with an orange label.

Not to be confused with 40mm grenades, which are ammunition for grenade launchers, and are made in the ammo press.

Crafting

Grenades are shapelessly crafted in a crafting table using any of the components listed further down (note that not all grenade shells are compatible with every grenade charge).

Crafting Table
Timed Grenade Fuze 3sTimed Grenade Fuze 7sTimed Grenade Fuze 15sImpact Grenade FuzeAirburst Grenade Fuze
Gunpowder Grenade ChargeHigh-Explosive Grenade ChargeDemolition Grenade ChargeIncendiary Grenade ChargeWhite Phosphorus Grenade ChargeCluster Grenade ChargeEMP Grenade ChargePlasma Grenade ChargeLaser Grenade ChargeHeavy Cluster Grenade ChargeNuclear Grenade ChargeNuclear Demolition Grenade ChargeSchrabidium Grenade Charge
Stick Grenade ShellCompact Grenade ShellHigh-Tech Grenade ShellNuclear Grenade Shell
This recipe is shapeless; the inputs may be placed in any arrangement in the crafting grid.

Components

Shells

These are components found in every grenade, used to contain the fuze and charge. The in-game model and animation changes depending on the shell used. There are a total of 4 shells, in ascending order of crafting cost.

The type of charge that can be put into a grenade depends on the shell that's used. The max stack sizes start at 4 grenades, and decrease the more advanced the grenade shell is.

Image Information Recipe
Stick Grenade Shell
  • Cheap to craft
  • Stacks up to 4 grenades
  • Can be thrown further
Steel Shell
Steel Bolt
Oak Wood Planks
Compact Grenade Shell
  • Cheap to craft
  • Stacks up to 4 grenades
  • Bounces much more
  • Improved fragmentation:
    • The "Fragmentation Sleeve" Grenade Extra shoots out 38 bolts instead of 25
    • The "Cluster Grenade Charge" fragments into 38 explosive pellets instead of 30
Steel Bolt
Aluminium Plate
Steel Shell
High-Tech Grenade Shell
  • Decently expensive
  • Stacks up to 2 grenades
  • Bounces much more
  • Has its own grenade charges
Integrated Circuit Board
Weapon Steel Mechanism
Weapon Steel Shell
Nuclear Grenade Shell
  • Most expensive shell
  • Cannot stack
  • Can be thrown further distances
  • Has its own grenade charges
Weapon Steel Shell
Military Grade Circuit Board
Weapon Steel Mechanism
Military Grade Circuit Board
Weapon Steel Shell

Fuzes

Fuzes dictate when a grenade explodes; whether it explodes after a certain time, on impact, or mid-air. There are a total of 5 fuzes and 1 extra fuze.

Image Information Recipe

Timed Grenade Fuze 3s

  • Explodes after 3 seconds
  • Adds a black stripe to the grenade's model
Steel Bolt
Safety Fuse

Timed Grenade Fuze 7s

  • Explodes after 7 seconds
  • Adds a gray stripe to the grenade's model
Steel Bolt
Safety Fuse
Safety Fuse

Timed Grenade Fuze 15s

  • Explodes after 15 seconds
  • Adds a white stripe to the grenade's model
Steel Bolt
Safety Fuse
Safety Fuse
Safety Fuse
Safety Fuse

Impact Grenade Fuze

  • Explodes upon impact
  • Has a 0.5 second "safety" timer before it can explode, meaning the grenade simply bounces if it hits the ground before then
  • Adds an orange stripe to the grenade's model
BallistiteCordite
Steel Bolt
Safety Fuse

Airburst Grenade Fuze

  • Explodes mid-air
  • Has a 2 second "safety" timer before it can explode
  • Adds a green stripe to the grenade's model
Vacuum Tube
Steel Bolt
Safety Fuse

Charges

Charges are the part of the grenade that explodes; ranging from simple gunpowder explosions, to releasing cluster explosions, or even unleashing a nuclear explosion.

Image Information Recipe

Gunpowder Grenade Charge

  • Deals up to 10 damage in a radius of 10 blocks, with a DT negation of 5
  • Only applicable to the Compact and Stick Grenade Shells
Gunpowder
Insulator
Gunpowder
Gunpowder Grenade Charge

High-Explosive Grenade Charge

  • Deals up to 25 damage in a radius of 15 blocks, with a DT negation of 10 and a DR pierce of 10%
  • Only applicable to the Compact and Stick Grenade Shells
  • Makes the grenade olive green
Dynamite
Insulator
Dynamite
High-Explosive Grenade Charge

Demolition Grenade Charge

  • Deals up to 10 damage in a radius of 10 blocks
  • Destroys blocks
  • Only applicable to the Compact and Stick Grenade Shells
  • Makes the grenade olive green and the label red
TNT
Insulator
TNT
Demolition Grenade Charge

Incendiary Grenade Charge

  • Deals up to 10 damage in a 6 block radius
  • Unleashes particle fire (non-block) for 10 seconds, and block fire in a 5x5x5 area
  • Only applicable to the Compact and Stick Grenade Shells
  • Makes the grenade gray with a red label
Red Phosphorus
Insulator
Red Phosphorus
Incendiary Grenade Charge

White Phosphorus Grenade Charge

  • Deals up to 10 damage in a 6 block radius
  • Unleashes WP particle fire (non-block) for 30 seconds, and block fire in a 7x7x7 area
  • Only applicable to the Compact and Stick Grenade Shells
  • Makes the grenade white with a red label
Bar of White Phosphorus
Insulator
Bar of White Phosphorus
White Phosphorus Grenade Charge

Cluster Grenade Charge

  • Deals up to 15 damage in a radius of 15 blocks, with a DT negation of 10 and a DR pierce of 10%
  • Releases multiple cluster explosives that explode on contact with blocks or entities, dealing up to 15 damage in a 3 block radius per pellet
  • Only applicable to the Compact and Stick Grenade Shells
  • Makes the grenade gray with a yellow label
Explosive Pellets
Insulator
Explosive Pellets
Cluster Grenade Charge

EMP Grenade Charge

  • Deals up to 15 damage in a radius of 6
  • Converts machines into blocks of electrical scrap
  • Only applicable to the High-Tech Grenade Shell
  • Makes the grenade silver with neon blue lights
Integrated Circuit Board
Gold Coil
Weapon Steel Plate
Gold Coil
EMP Grenade Charge

Plasma Grenade Charge

  • Unleashes an explosion that looks the same as the EMP charge, but with a bright green color
  • Deals up to 50 damage in a radius of 10 blocks
  • Only applicable to the High-Tech Grenade Shell
  • Makes the grenade olive green with neon green lights
Capacitor Board
Tritium Cell
Weapon Steel Plate
Tritium Cell
Plasma Grenade Charge

Laser Grenade Charge

  • Deals up to 2 damage in a radius of 10 blocks
  • Fires lasers at all entities in a 15 block radius, dealing 30 damage to each entity, with a DT negation of 10
  • Only applicable to the High-Tech Grenade Shell
  • Makes the grenade dark gray with neon red lights
Atomic Clock
Redstone Crystals
Weapon Steel Plate
Redstone Crystals
Laser Grenade Charge

Heavy Cluster Grenade Charge

  • Upgraded version of the cluster grenade charge, deals 15 damage in a radius of 15 blocks, with a DT negation of 10 and DR pierce of 10%
  • Releases 15 clusters that deal 30 damage each in radius of 10 blocks
  • The clusters fly much higher than standard the cluster charge's pellets
  • Only applicable to the Nuclear Grenade Shell
  • Makes the grenade dark gray with a red label
Explosive Pellets
Weapon Steel Plate
Explosive Pellets
Heavy Cluster Grenade Charge

Nuclear Grenade Charge

  • Unleashes a mini-nuclear explosion
  • Leaves chunk radiation in a 5x5 chunk area (50.0 RAD/s at ground zero), but doesn't break blocks or convert them into sellafite
  • Only applicable to the Nuclear Grenade Shell
  • Makes the grenade beige with a slightly darker beige label
TATB
Weapon Steel Plate
Plutonium-239 Nugget
Weapon Steel Plate
TATB
Nuclear Grenade Charge

Nuclear Demolition Grenade Charge

  • Unleashes a mini-nuclear explosion which destroys blocks (but does not convert them into sellafite)
  • Leaves chunk radiation in a 5x5 chunk area (75.0 RAD/s at ground zero)
  • Makes the grenade beige with a red label
TATB
Plutonium-239 Nugget
TATB
Neutron Reflector
Plutonium-239 Nugget
Neutron Reflector
TATB
Plutonium-239 Nugget
TATB
Nuclear Demolition Grenade Charge

Schrabidium Grenade Charge

  • Unleashes a Fölkvangr Field that deletes blocks
  • Most destructive grenade in terms of block damage
  • Only applicable to the Nuclear Grenade Shell
  • Makes the grenade cyan with a black label
Cast Combine Steel Plate
Control Unit
Cast Combine Steel Plate
Neutron Reflector
Schrabidium Trisulfide Cell
Neutron Reflector
Cast Combine Steel Plate
Control Unit
Cast Combine Steel Plate
Schrabidium Grenade Charge

Grenade Extras

Image Information Recipe
Grenade Extra - Glue
  • Makes the grenade stick to blocks, but not entities
Paper
Paper
Slimeball
Paper
Paper
Grenade Extra - Glue
Grenade Extra - Fragmentation Sleeve
  • Shoots out 25 (or 38 if using the compact shell) sharp bolts when the grenade explodes, which deal 10 damage, have 5 DT negation, and ricochet up to two times
  • Fairly cheap way to add some extra damage
Steel Bolt
Steel Bolt
Steel Bolt
Duct Tape
Steel Bolt
Steel Bolt
Steel Bolt
Grenade Extra - Fragmentation Sleeve
Grenade Extra - Proximity Fuze
  • Explodes instantly when within a 10 block radius of any entity (except the grenade thrower). This Doesn't outright replace the existing fuze in a grenade, but simply triggers early if an enemy is close
  • Has a 0.5 second "safety" timer before it can explode
Microchip
Safety Fuse
Grenade Extra - Proximity Fuze
Grenade Extra - Triplex
  • Unavailable in survival
  • Fragments into 3 dupelicate grenades, tripling the yield
N/A

Gallery

Trivia

  • The number of possible combinations is calculated like this:
    • 4 Shells (Pick one)
    • 5 Fuzes (Pick one)
    • 13 Charges (Pick one), of which:
      • 6 can only be applied to Stick Shell and Compact Shell
      • 3 can only be applied to Hi-Tech Shell
      • 4 can only be applied to Nuclear Shell
    • 4 'Extras' (Pick one or zero)
    • Stick Shell: 5*6*5=150 combinations; Compact Shell: 5*6*5=150 combinations; Hi-Tech Shell: 5*3*5=75 combinations; Nuclear Shell: 5*4*5=100 combinations; 150 + 150 + 75 + 100 = 475 legal combinations
  • The Nuclear Grenade Shell is a direct reference to the look and name of the Nuka-Grenade from the Fallout franchise, specifically its appearance in Fallout 4.
  • The Schrabidium Grenade Charge is the only grenade capable of generating a Fölkvangr Field, making it highly unique
  • Before the modular rework in version 1.0.27_X5663, players had to craft entirely separate, non-customizable items for specific utility variants (like the Smart Grenade or Bouncy Grenade), which lacked 3D models and throwing animations.

External Links