Fullerene Solution

From HBM's Nuclear Tech Wiki
Fullerene Solution
Fullerene Solution Fluid Icon
Properties
TypeLiquid
Made With/ByMixing
Difficulty of ProductionHard
Exists in RealityNo
Can Be PlacedNo
Temperature~20°C
Renewable?Yes
Tooltip
Fullerene Solution[Strongly Corrosive]
[Polluting]
When spilled:
- 0.00002 POISON per mB

[Liquid]
Hbm's Nuclear Tech
Warnings
Fire Diamond
NFPA 704
NFPA 704 four-colored diamondHealth 3: Short exposure could cause serious temporary or residual injury. E.g. chlorine gasFlammability 3: Liquids and solids that can be ignited under almost all ambient temperature conditions. Flash point between 23 and 38 °C (73 and 100 °F). E.g. gasolineInstability 3: Capable of detonation or explosive decomposition but requires a strong initiating source, must be heated under confinement before initiation, reacts explosively with water, or will detonate if severely shocked. E.g. hydrogen peroxideSpecial hazards (white): no code
3
3
3
Fullerene


In Nuclear Tech Mod, Fullerene Solution is the base fluid in the production of Fullerene.


Fullerene Solution is a dark-ish pink, strongly corrosive and polluting fluid. Being rather hard to acquire, since it needs High-Performance Solvent, a late mid-game fluid used for various different important recipes on the mod.

Production

Fullerene Solution can only be produced in a Industrial Mixer:

High-Performance Solvent
500mB
Fine Soot
Fullerene Solution
250mB

Uses

Fullerene Solution can only be used in the Laser Isotope Separation Chamber, or also called SILEX.


With a CMB-Schrabidate Antimatter Laser Crystal, crystal that let's you use the Ultraviolet mode on the machine, you can insert Fullerene Solution into the machine and get a single Fullerene Powder, with a 100.0% chance at 1.0x.