Other Armors
NTM adds a variety of secondary armors alongside the vanilla-like sets. These include masks and accessories, tied directly into progression, providing key boosts (albeit completely optional).
Armor Sets
Crude Protective Mask
Gives 0.5 defense and protection against airborne particles.
Trench Mask
A better version of the crude protective mask, if you can stomach wearing a piss mask, you little piss boy. Gives 0.5 defense and protection against Airborne Particles and Chemical Gas.
Half Mask
Requires a Filter in order to work!
Gives 1 defense and cannot protect against: Chemical Gas, Corrosive Fumes, Nerve Agent, Bacteria/Aerosols.
Leather Gas Mask
Requires a Filter in order to work!
Gives 1 defense and cannot protect against: Corrosive Fumes, Nerve Agent.
Gas Mask
Requires a Filter in order to work!
Gives 1 defense, 0.07 radiation resistance and cannot protect against: Corrosive Fumes, Nerve Agent.
M65-Z Gas Mask
Requires a Filter in order to work!
Gives 1 defense, 0.095 radiation resistance and cannot protect against: Corrosive Fumes, Nerve Agent.
Mining Helmet
Lets you breathe coal, neat! - Obtainable from bonus chest if you chose to get it when starting a world. Gives 1 defense.
Damn Stylish Ballistic Jacket
Gives you 0.1 radiation resistance and 3 defense.
Damn Stylish Ballistic Jacket 2: Tokyo Drift
Gives you 0.1 radiation resistance and 3 defense.
Ash Goggles
Protects you against Bright Lights and Eye Irritants and gives 1 defense.
Protection Goggles
Protects you against Bright Lights and Eye Irritants and gives 1 defense.
Mask of Infamy
Gives 1 defense.
Mark III Life Extender
Adds +25 points to your shield, and bypasses the 100 shield limit of shield infusions. This means that with this armor mod, you can reach a shield value of 125.