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12 Gauge
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From HBM's Nuclear Tech Wiki
12 Gauge
Name
Damage Multiplier (Damage Multiplier for All Projectiles)
Projectiles
Spread
Armor Piercing
Damage Threshold Negation
Special Effects
12 Gauge Black Powder Buckshot
x0.09375 (≤ x0.75)
8
0.035
0%
0
-
12 Gauge Black Powder Magnum Shell
x0.1875 (≤ x0.75)
4
0.035
0%
0
-
12 Gauge Black Powder Slug
x0.75
1
0.01
0%
0
-
12 Gauge Buckshot
x0.125 (≤ x1)
8
0.035
0%
2
-
12 Gauge Slug
x1
1
0
15%
4
-
12 Gauge Flechette Shell
x0.125 (≤ x1)
8
0.025
20%
5
-
12 Gauge Magnum Shell
x0.5 (≤ x2)
4
0.015
0%
4
-
12 Gauge Explosive Shell
x2.5
1
0
0%
0
Splash damage with a range of 2 blocks
12 Gauge Phosphorus Shell
x0.125 (≤ x1)
8
0.015
0%
0
15s of phosphorus afterburn
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