Template:12 Gauge

From HBM's Nuclear Tech Wiki
12 Gauge
Name Damage Multiplier (Damage Multiplier for All Projectiles) Projectiles Spread Armor Piercing Damage Threshold Negation Special Effects
12 Gauge Black Powder Buckshot x0.09375 (≤ x0.75) 8 0.035 0% 0 -
12 Gauge Black Powder Magnum Shell x0.1875 (≤ x0.75) 4 0.035 0% 0 -
12 Gauge Black Powder Slug x0.75 1 0.01 0% 0 -
12 Gauge Buckshot x0.125 (≤ x1) 8 0.035 0% 2 -
12 Gauge Slug x1 1 0 15% 4 -
12 Gauge Flechette Shell x0.125 (≤ x1) 8 0.025 20% 5 -
12 Gauge Magnum Shell x0.5 (≤ x2) 4 0.015 0% 4 -
12 Gauge Explosive Shell x2.5 1 0 0% 0 Splash damage with a range of 2 blocks
12 Gauge Phosphorus Shell x0.125 (≤ x1) 8 0.015 0% 0 15s of phosphorus afterburn