Bunker (DEPRECATED)
This page or section has been flagged for a need of a rework. This can be for a multitude of reasons, such as: poor quality, outdated information, lack of information, cumbersome writing, etc. Please update as soon as possible, click here to do so. |
This page or section violates one or more sections of the style guide. This page should be cleaned up; click here to do so. |
This page describes a feature that has been completely removed. It is only documented for archival purposes. Removal reason: Significantly reworked |
The bunker was a structure that generated mostly in the ground, but had a bit above the surface. Under the ground, there were two floors, containing bunks on the upper and a kitchen and a storage room on the lower. It was replaced by a significantly revamped version.
Where to find
The bunker was found in every biome but is somewhat rare. It probably originates from the same war the duds originated from.
Dangers
There aren't many dangers here, but sometimes a hostile mob may spawn where the glowstone lighting can't reach.
Loot
There were 4 loot chests along with a Geiger counter.
The top loot chest in the bunks room contained mostly common items.
The side chests in the storage room contained common items, and the middle chest contained slightly rarer items.
Refurbishing
The entrance room to a bunker was a bit mossy and cracked, but the actual bunker itself is completely undamaged. Most of the work would've been in removing cobwebs, removing boards on doors and putting buttons on them. Making this a permanent residence wasn't the best idea as there isn't much space for machines.
If taint begins to take over and you can't stop it, this was probably one of the only naturally generated mod structures that wouldn't get infected, allowing for the player to wait for it to pass and begin to clean up the inert taint blocks.